![]() ![]() As far as intel goes, I have a decent strat for dropping health quickly so I still need to test it and see if it's worth it. Starting quests for me are Hirgon (Slaver), Gollum 1, Ratbag 1, NW Tower, Ratbag 2 (which drops you right off near the next marker & twr), Ratbag 3, Hirgon 2, Gollum 2. Running Batman previously really helped with the combat Going to write down my first draft fairly soon, including skills. Hey Ferret, been routing it a bit myself. ![]() ![]() Thread title: For updated info, check out the last page of this thread and the google doc, which you can find here: ![]() You never have to brand the bodyguards this way.Īlso, if anyone wants to try to find cool speedrun glitches, I would be forever in your debt. I'm not yet certain about which forge towers are worth lighting and when to light them in this route I get all but one.įor branding the warchiefs in zone 2, the best strat I've found so far is to do the mandatory mission to brand the first one, then command that warchief to riot one of the other warchiefs, brand that other warchief during the riot, then command either of those warchiefs to riot one of the remaining warchiefs and so on until they're all branded. I do ratbag 2 before the gollum stuff because it lets you start getting intel on the warchiefs while you're doing the gollum missions. I'm not familiar enough with the second zone to know what the route should be, but my basic outline of the first zone is: hirgon 1, gollum 1, upper-left forge tower, ratbag 1 + lower-left forge, ratbag 2 + lower forge, gollum 2 + lower-right forge, gollum 3, hirgon 2, then warchiefs, then hirgon 3 and 4. So far, the route consists of doing all the required main quests in each zone until all that's left is the warchiefs, then do the warchiefs. I'm sure there are plenty of glitches to be found, and there's tons of routing to do, so let's get on it. Just completed my first run, clocking in at just over 3 hours. Cut him up, repeating the stealth attack a few times if needed, then Dominate him to complete the mission.For updated info, check out the last page of this thread and the google doc, which you can find here: Stealth attacks daze him, and a dazed warchief is a soon-to-be-yours warchief. The hoi polloi won't follow you here, and it leaves the Champ vulnerable to stealth attacks. First you'll want to top off your Might again by battling grunts, then sprint back and Consume the champion (as your second objective asks). The key to this victory is going to be on the rooftops, but we'll come back to that. Unfortunately, he has that most despicable of traits: With that kind of might-building flow, you should have no trouble charging up for three executions, and drawing out the Champ himself. This isn't too hard, but try to steer clear of ologs, and use arrows to take out spearthrowers and archers. It's hard to properly Execute somebody by accident, which is good, because your secondary object here to to rack up a hitstreak of 25. You'll summon this ancient warchief with three combat executions (using the Execution ability- regular ground executions and beast executions don't seem to count). Ancient Warchief: The Fear Eater (Minas Ithil).Ancient Warchief: The Grog Horder (Cirith Ungol).Ancient Warchief: Iron Mount (Gorgoroth).Ancient Warchief: The Champion (Seregost). ![]()
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